Keep the Keep - New Tower Defense
Play Here: Keep the Keep

This game could easily be the next Desktop Tower Defense. The beta version by VectorFlash with 1 castle, 1 tower option and 1 wall is far better than 90% of the current tower defences available.
I have made it to level 50 twice but I can’t seem to kill the horde. The speedy lv49 dot is about impossible. I think you need to have lv48 pretty much cleared to have a chance at the grey dot. The lv50 dot moves so slow that I assume it’s a gimme if you clear the board with him still in your maze.
Right now the main strategy seems to figure out the ideal wall to tower ratio and to know when and how far to upgrade your towers. With new towers, effects and options I could see this being my favorite TD. (over DTD and the David Scott series)

(7 votes, average: 8.29 out of 9)

August 22nd, 2007 at 7:50 am
Thanks for the review!
We are hoping to add lots of cool options like graphics and effects (the visuals are a mock up right now, drawn by me, the guy who sucks at drawing.)
The tower upgrade path is looking really cool also, we are going to take it in an original direction.
Right now our big project is to get the high score database up.
August 27th, 2007 at 3:40 am
graphics could be better, this white sux
November 29th, 2007 at 6:32 pm
high score database is up now, guess there working on new things, i personally am alright with the white backround, if hes going to change it, i hope he gives you a choice to keep it like it is
December 9th, 2007 at 2:00 pm
I was kind of hoping for element tower upgrade options and different upgrade paths. I’m not a real fan of linear upgrades.
January 30th, 2008 at 1:00 pm
KTK is insane on hard.